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Design Step 2: Research the Problem

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Abstract

Through Internet research, patent research, standards and codes research, user interviews (if possible) and other techniques (idea web, reverse engineering), students further develop the context for their design challenge. In subsequent activities, the design teams use this body of knowledge about the problem to generate product design ideas. (Note: Conduct this activity in the context of a design project that students are working on, which could be a challenge determined by the teacher, brainstormed with the class, or the example project challenge provided [to design a prosthetic arm that can perform a mechanical function]. This activity is Step 2 in a series of six that guide students through the engineering design loop.)

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This material was provided by Teachengineering.org.

Introduction

Earthquake Engineering Component

Learning Objectives and Standards

Material List

Procedure

Links and Resources

Assessment

Extensions

Scaling

Cite this work

Researchers should cite this work as follows:

  • (2010), "Design Step 2: Research the Problem," http://nees.org/resources/456.

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